BIO

While my professional journey is deeply rooted in the world of quality assurance, my personal passion for video games has led me to explore the realm of game development itself. My hands-on experience in game development, particularly through personal passion projects built in Unity 3D using C#, or on the web using vanilla JS has given me a unique perspective on the intricate process of bringing apps and virtual worlds to life.

My long term goal with this portfolio is to present my work and give back to the community by providing FREE assets to support others in making interactive media dreams into reality.

FEATURED


PROJECTS

rts-game

Counter Offensive

Coming Soon...

Take charge, fend off enemy units, and demolish their defenses as you strive to reach their camp in this thrilling real-time strategy game.

clicker-game

Mystic Rift

Early Development

-



PHILOSOPHY

I firmly believe that interactive media plays a pivotal role in driving technological advancements In the information age, a significant gap often exists between end-users and the products they interact with. Why should users struggle to navigate their phone interfaces when designers invest considerable effort in ensuring accessibility? Conversely, there are individuals who develop applications solely using their phones.Such improved accessibility encourages greater contributions to the field, fostering the birth of innovative ideas that unveil long-overlooked features.

BOOK SHELF

  • Atomic Habits by James Clear

  • How to Win Friends and Influence People by Dale Carnagee

  • Change Anything by Kerry Patterson

  • Strengths Finder 2.0 by Tom Rath

  • Crucial Conversations by Joseph Grenny

  • Rich Dad Poor Dad by Robert T. Kiyosaki




PREFERRED APPS

FL Studio Unreal Engine JIRA Visual Studio Code Unity 3D Photoshop Figma Blender